
Unfortunately, Riders Republic isn’t so easy on the ears. It’s not uncommon to get stuck on a large rock or a cluster of trees, but your unlimited-use rewind ability can get you out of a jam in a pinch - though I did have to restart some race events as my competition had already sped past by the time I was unstuck. Some clipping and animation issues prevent the game from being as beautiful in motion. You’ll often be riding around too fast to take in the sights, but when you pause for a moment the beautiful scenery will definitely catch your eye. It’s an extremely geographically diverse location, offering everything from snowy peaks to desert canyons. I played Riders Republic on PS5 and found its massive open-world a real sight to behold.
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It’s a lot more fun than a standard trick competition, but there isn’t a huge amount of variety in the mode.Īs you’d expect you can also compete in standard races and trick events online, plus you can roam the world with friends if you start to feel a little lonely out in the republic. This team mode requires you to land tricks on specific objects in order to take control of them and score points. This happens frequently enough that you’ll not have to wait long, but why you can’t just matchmake on demand is a real mystery.Īnother enjoyable multiplayer mode is Trick Battle. You have to wait for the game to put out a call altering you that one is about to start. It’s rather baffling that you can’t play Mass Races whenever you want. Instead, you can pick and choose what you focus on. While stars are perhaps awarded a little too often, you’re never forced to complete activities you don’t enjoy. Progression in Riders Republic is primarily tied to collecting stars, which you’ll earn for just about everything. These challenges are a real highlight, and I wish there were more of them to mix things up between the gut of samey competitions. One asks you to deliver pizzas within a time limit, while another straps you to a rocket-powered bike. There are side events outside of the career paths that feature more whacky objectives. I made a policy of never doing more than two events in the same career path consecutively to prevent burnout.įortunately, it’s not all races and trick events. Thankfully, you can switch between career modes at will, which does elevate some of the repetition. Take the snow trick career, for example, each event is merely another course for you to pull off grabs, grinds and flips in the hopes of earning a high score.

The problem is career events are extremely repetitive. You can further tweak settings such as how much assistance the game gives you when landing tricks or whether you want to automatically snap to grind rails. There’s also a preset that mimics the layout of Steep. Initially, you choose between two control schemes: racer and trickster. Riders Republic deserves credit for how customizable its controls are. Bunny-hopping off a cliff on a BMX and riding down the almost steer incline in first-person is extremely exhilarating and might just knot your stomach. While you’ll likely opt to play the majority of the Riders Republic in third-person, first-person is a fun novelty.

Boredom is not something you should feel while using a jetpack.Īt any point, you can instantly switch to a first-person mode with a button press. The rocket-powered wingsuits don’t have the same issue but are instead just dull to control. This makes wingsuits feel extremely arcadey, and often behave in annoyingly unpredictable ways.

By holding a button you are able to essentially halt and restart your momentum. The wingsuits ignore the laws of physics in the name of fun.
